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Human Factors in Augmented Reality Environments [electronic resource] /edited by Weidong Huang, Leila Alem, Mark A. Livingston.

by Huang, Weidong [editor.]; Alem, Leila [editor.]; Livingston, Mark A [editor.]; SpringerLink (Online service).
Material type: materialTypeLabelBookPublisher: New York, NY : Springer New York : 2013.Description: X, 273 p. online resource.ISBN: 9781461442059.Subject(s): Computer science | Computer Communication Networks | Artificial intelligence | Computer vision | Telecommunication | Computer Science | User Interfaces and Human Computer Interaction | Artificial Intelligence (incl. Robotics) | Communications Engineering, Networks | Computer Imaging, Vision, Pattern Recognition and Graphics | Computer Communication NetworksDDC classification: 005.437 | 4.019 Online resources: Click here to access online
Contents:
Issues in human factors evaluations of augmented reality systems -- Human factors research in audio augmented reality -- Basic perception in head-worn augmented reality displays -- Pursuit of "X-ray Vision" for augmented reality -- Cognitive issues in mobile augmented reality: an embodied perspective -- Mobile augmented reality: a design perspective -- Design guidelines for mobile augmented reality - user experience -- Usability recommendations for mixed interactive systems: extraction and integration in a design process -- Concepts and subjective measures for evaluating user experience of mobile AR services -- Enhancing user roles in augmented reality interactive simulations -- Interactive AR installations: lessons learned in the field of art, design and cultural heritage.
In: Springer eBooksSummary: None
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Item type Current location Call number Status Date due Barcode
QA76.9.H85 (Browse shelf) Available
Long Loan MAIN LIBRARY
QA76.9.U83 (Browse shelf) Available

Issues in human factors evaluations of augmented reality systems -- Human factors research in audio augmented reality -- Basic perception in head-worn augmented reality displays -- Pursuit of "X-ray Vision" for augmented reality -- Cognitive issues in mobile augmented reality: an embodied perspective -- Mobile augmented reality: a design perspective -- Design guidelines for mobile augmented reality - user experience -- Usability recommendations for mixed interactive systems: extraction and integration in a design process -- Concepts and subjective measures for evaluating user experience of mobile AR services -- Enhancing user roles in augmented reality interactive simulations -- Interactive AR installations: lessons learned in the field of art, design and cultural heritage.

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