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User-Centered Interaction Design Patterns for Interactive Digital Television Applications [electronic resource] /by Tibor Kunert.

by Kunert, Tibor [author.]; SpringerLink (Online service).
Material type: materialTypeLabelBookSeries: Human-Computer Interaction Series: Publisher: London : Springer London, 2009.Description: online resource.ISBN: 9781848822757.Subject(s): Computer science | Information systems | Computer Science | User Interfaces and Human Computer Interaction | Information Systems Applications (incl. Internet) | Information Systems and Communication ServiceDDC classification: 005.437 | 4.019 Online resources: Click here to access online
Contents:
1. Introduction -- Motivation -- Problem and Aims -- Approach -- Structure of the book -- 2. Interactive TV Applications and Their Context of Use -- Interactive TV applications -- Context of use -- 3. Types of Design Guidance for iTV Applications -- Summary of existing design guidance for iTV applications -- Forms of design guidance -- 4. User Tasks and Requirements for iTV Applications -- Theory -- Applied Method -- Results -- Conclusions -- 5. Design Pattern Collection for iTV -- Framework for interaction design patterns -- Overview of the pattern language -- Interaction design patterns -- Conclusions -- 6. Method of Pattern Development -- Requirements analysis for iTV design guidance -- Hierarchy of iTV interaction design problems -- Design of iTV prototypes -- Usability test series -- Forming the pattern language -- Evaluation of the developed patterns -- 7. Conclusion -- Summary -- Discussion -- Main contributions -- Future research -- Appendix A.Characteristics of usability test participants -- Appendix B.Quantitative usability test result.
In: Springer eBooksSummary: When a new technology – such as interactive digital television – is introduced to a wider audience, ease of use is often critical to success. By focusing on these usability issues with the aim of supporting user acceptance for interactive TV, Tibor Kunert provides clear guidelines for designing the user interfaces on interactive TV applications. This guidance is presented in the form of design patterns, and a new approach is proposed that helps designers and developers to explore design alternatives and to evaluate the trade-offs that need to be made in order to maximise usability. The 42 design patterns containing 185 guidelines provide comprehensive and empirically-validated guidance for designing interactive TV user interfaces. A pattern language is developed which can be used for designing specific applications, for enduring usability, and for defining corporate style guidelines and developing application templates that help streamline the process of production.
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1. Introduction -- Motivation -- Problem and Aims -- Approach -- Structure of the book -- 2. Interactive TV Applications and Their Context of Use -- Interactive TV applications -- Context of use -- 3. Types of Design Guidance for iTV Applications -- Summary of existing design guidance for iTV applications -- Forms of design guidance -- 4. User Tasks and Requirements for iTV Applications -- Theory -- Applied Method -- Results -- Conclusions -- 5. Design Pattern Collection for iTV -- Framework for interaction design patterns -- Overview of the pattern language -- Interaction design patterns -- Conclusions -- 6. Method of Pattern Development -- Requirements analysis for iTV design guidance -- Hierarchy of iTV interaction design problems -- Design of iTV prototypes -- Usability test series -- Forming the pattern language -- Evaluation of the developed patterns -- 7. Conclusion -- Summary -- Discussion -- Main contributions -- Future research -- Appendix A.Characteristics of usability test participants -- Appendix B.Quantitative usability test result.

When a new technology – such as interactive digital television – is introduced to a wider audience, ease of use is often critical to success. By focusing on these usability issues with the aim of supporting user acceptance for interactive TV, Tibor Kunert provides clear guidelines for designing the user interfaces on interactive TV applications. This guidance is presented in the form of design patterns, and a new approach is proposed that helps designers and developers to explore design alternatives and to evaluate the trade-offs that need to be made in order to maximise usability. The 42 design patterns containing 185 guidelines provide comprehensive and empirically-validated guidance for designing interactive TV user interfaces. A pattern language is developed which can be used for designing specific applications, for enduring usability, and for defining corporate style guidelines and developing application templates that help streamline the process of production.

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