Human-Centered Visualization Environments [electronic resource] :GI-Dagstuhl Research Seminar, Dagstuhl Castle, Germany, March 5-8, 2006, Revised Lectures / edited by Andreas Kerren, Achim Ebert, Jörg Meyer.
by Kerren, Andreas [editor.]; Ebert, Achim [editor.]; Meyer, Jörg [editor.]; SpringerLink (Online service).
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Item type | Current location | Call number | Status | Date due | Barcode |
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TA1637-1638 (Browse shelf) | Available | ||||
Long Loan | MAIN LIBRARY | TA1637-1638 (Browse shelf) | Available |
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QC173.45-173.458 Fundamentals of Many-body Physics | Quantum Mechanics | Q334-342 Leveraging the Semantics of Topic Maps | TA1637-1638 Human-Centered Visualization Environments | QD380-388 Light Scattering from Polymer Solutions and Nanoparticle Dispersions | Q334-342 Programming Multi-Agent Systems | QB1-991 Trans-Neptunian Objects and Comets |
to Human-Centered Visualization Environments -- to Human-Centered Visualization Environments -- I. Fundamental Principles and Methods -- Human-Centered Aspects -- Interacting with Visualizations -- Visual Representations -- Challenges and Unsolved Problems -- II. Domain-Specific Visualization -- Geographic Visualization -- Algorithm Animation -- Biomedical Information Visualization.
This tutorial book presents an augmented selection of the material presented at the GI-Dagstuhl Research Seminar on Human-Centered Visualization Environments, HCVE 2006, held in Dagstuhl Castle, Germany in March 2006. The 8 tutorial lectures presented are the thoroughly cross-reviewed and revised versions of the summaries and findings, presented and discussed at the seminar. After an introduction to human-centered visualization environments the fundamental principles and methods in that area are shown such as human-centered aspects, interacting with visualizations, visual representations, as well as challenges and unsolved problems. The book is concluded with lectures on domain-specific visualization describing geographic visualization, algorithm animation, and biomedical information visualization.
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