Virtual Reality [electronic resource] :Second International Conference, ICVR 2007, Held as part of HCI International 2007, Beijing, China, July 22-27, 2007. Proceedings / edited by Randall Shumaker.
by Shumaker, Randall [editor.]; SpringerLink (Online service).
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BookSeries: Lecture Notes in Computer Science: 4563Publisher: Berlin, Heidelberg : Springer Berlin Heidelberg, 2007.Description: XXII, 762 p. Also available online. online resource.ISBN: 9783540733355.Subject(s): Computer science | Software engineering | Information systems | Multimedia systems | Artificial intelligence | Computer graphics | Computer Science | User Interfaces and Human Computer Interaction | Computer Graphics | Artificial Intelligence (incl. Robotics) | Special Purpose and Application-Based Systems | Information Systems Applications (incl.Internet) | Multimedia Information SystemsDDC classification: 005.437 | 4.019 Online resources: Click here to access online | Item type | Current location | Call number | Status | Date due | Barcode |
|---|---|---|---|---|---|
| QA76.9.H85 (Browse shelf) | Available | ||||
| Long Loan | MAIN LIBRARY | QA76.9.U83 (Browse shelf) | Available |
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1: 3D Rendering and Visualization -- 2: Interacting and Navigating in Virtual and Augmented Environments -- 3: Industrial Applications of Virtual Reality -- 4: Health, Cultural, Educational and Entertainment Applications.
This book constitutes the refereed proceedings of the Second International Conference on Virtual Reality, ICVR 2007, held in Beijing, China in July 2007 in the framework of the 12th International Conference on Human-Computer Interaction, HCII 2007 with 8 other thematically similar conferences. The 81 revised papers presented were carefully reviewed and selected from numerous submissions. The papers accepted for presentation thoroughly cover the thematic area of Virtual Reality, addressing the following major topics: 3D rendering and visualization, interacting and navigating in virtual and augmented environments, industrial applications of virtual reality, as well as health, cultural, educational and entertainment applications.
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