Motion in Games [electronic resource] :4th International Conference, MIG 2011, Edinburgh, UK, November 13-15, 2011. Proceedings / edited by Jan M. Allbeck, Petros Faloutsos.
by Allbeck, Jan M [editor.]; Faloutsos, Petros [editor.]; SpringerLink (Online service).
Material type:
Item type | Current location | Call number | Status | Date due | Barcode |
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TA1637-1638 (Browse shelf) | Available | ||||
TK7882.P3 (Browse shelf) | Available | ||||
Long Loan | MAIN LIBRARY | T385 (Browse shelf) | Available |
This book constitutes the proceedings of the 4th International Workshop on Motion in Games, held in Edinburgh, UK, in November 2011. The 30 revised full papers presented together with 8 revised poster papers in this volume were carefully reviewed and selected from numerous submissions. The papers are organized in topical sections on character animation, motion synthesis, physically-based character motion, behavior animation, animation systems, crowd simulation, as well as path planning and navigation.
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