Scaling up Learning for Sustained Impact [electronic resource] :8th European Conference, on Technology Enhanced Learning, EC-TEL 2013, Paphos, Cyprus, September 17-21, 2013. Proceedings / edited by Davinia Hernández-Leo, Tobias Ley, Ralf Klamma, Andreas Harrer.
by Hernández-Leo, Davinia [editor.]; Ley, Tobias [editor.]; Klamma, Ralf [editor.]; Harrer, Andreas [editor.]; SpringerLink (Online service).
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Item type | Current location | Call number | Status | Date due | Barcode |
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MAIN LIBRARY | QA76.76.A65 (Browse shelf) | Available |
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QA76.76.A65 Availability, Reliability, and Security in Information Systems and HCI | QA76.76.A65 Language Processing and Knowledge in the Web | QA76.76.A65 Enterprise Systems Integration | QA76.76.A65 Scaling up Learning for Sustained Impact | QA76.76.A65 Data-Driven Process Discovery and Analysis | QA76.76.A65 Decision Support Systems II - Recent Developments Applied to DSS Network Environments | QA76.76.A65 Web Information Systems Engineering – WISE 2013 |
Open educational resources (OER) -- Massive open online courses (MOOC) -- Schools of the future -- Orchestration of learning activities -- Learning networks -- Teacher networks, -- Bring your own device (BYOD) -- Social media -- Learning analytics -- Personalization -- Mobile learning -- Computer-supported collaborative learning -- Game-based and simulation-based learning.- Learning design.
This book constitutes the refereed proceedings of the 8th European Conference on Technology Enhanced Learning, EC-TEL 2013, held in Paphos, Cyprus, in September 2013. The 31 full papers, 18 short papers, 14 demonstrations and 29 posters presented were carefully reviewed and selected from 194 submissions. The papers are organized in topical sections. The topics addressed include open educational resources (OER), massive open online courses (MOOC), schools of the future, orchestration of learning activities, learning networks, teacher networks, bring your own device (BYOD), social media, learning analytics, personalization, mobile learning, computer-supported collaborative learning, game-based and simulation-based learning, and learning design.
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