Normal view MARC view ISBD view

Foundation Silverlight 3 Animation [electronic resource] /by Jeff Paries.

by Paries, Jeff [author.]; SpringerLink (Online service).
Material type: materialTypeLabelBookPublisher: Berkeley, CA : Apress, 2009.Description: 480 p. online resource.ISBN: 9781430224082.Subject(s): Computer science | Computer Science | Programming TechniquesDDC classification: 005.11 Online resources: Click here to access online
Contents:
Getting Started -- What You Need to Know -- Silverlight Animation: The Basics -- Basic Transforms -- Storyboards and Animations -- Animation Techniques -- Advanced animation -- Coordinates in Silverlight -- Using Trigonometry for Animation -- Simulating 3D in 2D -- Collisions -- Kinematics -- Particle Systems -- Silverlight VR (SLVR) Objects.
In: Springer eBooksSummary: Silverlight is Microsoft's breakthrough technology for creating rich experiences on the web. This book illustrates the power of Silverlight as a graphics, animation, and game-creation tool. It teaches the fundamentals of computer animation, using trigonometry and vector movement before moving on to more advanced topics such as physics modeling and particle systems. With full code examples for all types of animation and interaction, this is an invaluable resource for both Silverlight beginners and more advanced users. Fully updated for Silverlight 3 See the power of Silverlight in action Learn the building blocks of animation in Silverlight 2
Tags from this library: No tags from this library for this title. Add tag(s)
Log in to add tags.
    average rating: 0.0 (0 votes)
Item type Current location Call number Status Date due Barcode
MAIN LIBRARY
QA76.6-76.66 (Browse shelf) Available

Getting Started -- What You Need to Know -- Silverlight Animation: The Basics -- Basic Transforms -- Storyboards and Animations -- Animation Techniques -- Advanced animation -- Coordinates in Silverlight -- Using Trigonometry for Animation -- Simulating 3D in 2D -- Collisions -- Kinematics -- Particle Systems -- Silverlight VR (SLVR) Objects.

Silverlight is Microsoft's breakthrough technology for creating rich experiences on the web. This book illustrates the power of Silverlight as a graphics, animation, and game-creation tool. It teaches the fundamentals of computer animation, using trigonometry and vector movement before moving on to more advanced topics such as physics modeling and particle systems. With full code examples for all types of animation and interaction, this is an invaluable resource for both Silverlight beginners and more advanced users. Fully updated for Silverlight 3 See the power of Silverlight in action Learn the building blocks of animation in Silverlight 2

There are no comments for this item.

Log in to your account to post a comment.
@ Jomo Kenyatta University Of Agriculture and Technology Library

Powered by Koha