Implicit Curves and Surfaces: Mathematics, Data Structures and Algorithms [electronic resource] /edited by Abel J. P. Gomes, Irina Voiculescu, Joaquim Jorge, Brian Wyvill, Callum Galbraith.
by Gomes, Abel J. P [editor.]; Voiculescu, Irina [editor.]; Jorge, Joaquim [editor.]; Wyvill, Brian [editor.]; Galbraith, Callum [editor.]; SpringerLink (Online service).
Material type:
Item type | Current location | Call number | Status | Date due | Barcode |
---|---|---|---|---|---|
MAIN LIBRARY | QA76.9.D35 (Browse shelf) | Available |
Browsing MAIN LIBRARY Shelves Close shelf browser
QA76.9.D35 Data Compression | QA76.9.D35 A Concise Introduction to Data Compression | QA76.9.D35 Trends in Interactive Visualization | QA76.9.D35 Implicit Curves and Surfaces: Mathematics, Data Structures and Algorithms | QA76.9.D35 Handbook of Data Compression | QA76.9.D35 Computer viruses: from theory to applications | QA76.9.D35 Preferences and Similarities |
Mathematics and Data Structures -- Mathematical Fundamentals -- Spatial Data Structures -- Sampling Methods -- Root Isolation Methods -- Interval Arithmetic -- Root-Finding Methods -- Reconstruction and Polygonisation -- Continuation Methods -- Spatial Partitioning Methods -- Implicit Surface Fitting -- Designing Complex Implicit Surface Models -- Skeletal Implicit Modelling Techniques -- Natural Phenomenae-I: Static Modelling -- Natural Phenomenae-II: Animation.
Implicit techniques are a powerful tool that make it easier to describe smooth, intricate, and articulatable shapes via blending and solid geometry, and are becoming the technique of choice in an increasing number of graphics applications. The mathematics, computational methods and data structures, as well as the algorithms required to render implicit curves and surfaces form the central theme of this book. The increasing importance of implicit objects in geometric modelling stems from the advantages these give over traditional modelling methods; the use of implicit techniques can help simplify complex actions such as point membership classification, which enables the detection of collisions in virtual environments and computer game scenarios. Graduate students, researchers and developers in computer graphics, geometric modelling, virtual reality and computer games will find this an excellent resource and reference source for modelling and rendering complex geometric objects. The book can also be used as a core textbook for graduate level courses on implicit geometric modelling.
There are no comments for this item.