Motion in Games [electronic resource] :4th International Conference, MIG 2011, Edinburgh, UK, November 13-15, 2011. Proceedings / edited by Jan M. Allbeck, Petros Faloutsos.
by Allbeck, Jan M [editor.]; Faloutsos, Petros [editor.]; SpringerLink (Online service).
Material type:
Item type | Current location | Call number | Status | Date due | Barcode |
---|---|---|---|---|---|
TA1637-1638 (Browse shelf) | Available | ||||
TK7882.P3 (Browse shelf) | Available | ||||
Long Loan | MAIN LIBRARY | T385 (Browse shelf) | Available |
Browsing MAIN LIBRARY Shelves Close shelf browser
This book constitutes the proceedings of the 4th International Workshop on Motion in Games, held in Edinburgh, UK, in November 2011. The 30 revised full papers presented together with 8 revised poster papers in this volume were carefully reviewed and selected from numerous submissions. The papers are organized in topical sections on character animation, motion synthesis, physically-based character motion, behavior animation, animation systems, crowd simulation, as well as path planning and navigation.
There are no comments for this item.